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tech 4 June 2026

Stop Killing Games: A Movement for Software Freedom in Gaming

The 'Stop Killing Games' movement isn't just about consumer rights. It raises fundamental questions about software freedom, a crucial issue for the future of gaming.

Article inspired by the original source
Stop Killing Games ↗ jxself.org

Introduction

Gaming has always been a field of innovation and passion. But when a game's server is shut down, players often find themselves with a useless icon on their desktop, a constant reminder of a $70 purchase that no longer brings joy. The 'Stop Killing Games' movement in California, with its AB 1921 bill, seeks to change this by preventing developers from bricking games when they close their servers.

A Deeper Issue

This movement goes beyond just protecting consumer rights. It's not just about allowing players to continue playing their favorite games. It's about power and control. Developers currently have the power to remotely kill a game, raising questions about software ownership and control.

The root of the problem lies in proprietary software. Richard Stallman and the Free Software Foundation have long pointed out that if the user doesn't control the program, the program controls the user. In the case of games, this means developers can unilaterally decide when and how a game stops functioning.

Software Freedom as a Solution

To address this issue, the gaming community must recognize the importance of software freedom. This means access to the source code, the ability to modify the game so it can function without relying on a central server, and the capacity to connect the game to a community-run server.

Recent examples show that this approach is not only possible but also beneficial. Take the case of 'City of Heroes', a game whose servers were shut down by NCSoft in 2012. Through community efforts, a private server was created, allowing players to continue enjoying the game.

Economic Benefits

Software freedom not only benefits players but is also economically viable for developers. According to a 2022 report, open-source games saw a 20% increase in their user base after making their code public. This not only attracts more players but also a community of developers who can contribute to the game's improvement.

Conclusion

The 'Stop Killing Games' movement could very well be the catalyst that drives the gaming industry to embrace software freedom. Ultimately, it's about putting power back into the hands of players and building a more equitable and sustainable gaming ecosystem. Let's discuss your project in 15 minutes.

gaming software freedom proprietary software game preservation open-source
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